She’s received greater than 130,000 followers on Instagram, the place she posts images of her globetrotting adventures. Her make-up is all the time impeccable, her garments look straight off the runway. She sings, dances and fashions — and none of it’s actual.
Rozy is a South Korean “digital influencer,” a digitally rendered human so life like she is commonly mistaken for flesh and blood.
“Are you an actual particular person?” one in every of her Instagram followers asks. “Are you an AI? Or a robotic?”
In line with the Seoul-based firm that created her, Rozy is a mix of all three who straddles the true and digital worlds.
She is “capable of do all the pieces that people can’t … in essentially the most human-like kind,” Sidus Studio X says on its web site.
That features raking in earnings for the corporate within the multibillion-dollar promoting and leisure worlds.
Since her launch in 2020, Rozy has landed model offers and sponsorships, strutted the runway in digital trend reveals and even launched two singles.
And she or he’s not alone.
The “digital human” business is booming, and with it an entire new financial system during which the influencers of the long run are never-aging, scandal-free and digitally flawless — sparking alarm amongst some in a rustic already obsessive about unobtainable magnificence requirements.
How digital influencers work
The CGI (computer-generated imagery) expertise behind Rozy is not new. It’s ubiquitous in at present’s leisure business, the place artists use it to craft life like nonhuman characters in motion pictures, laptop video games and music movies.
But it surely has solely just lately been used to make influencers.
Typically, Sidus Studio X creates a picture of Rozy from head to toe utilizing the expertise, an strategy that works effectively for her Instagram photographs. Different occasions it superimposes her head onto the physique of a human mannequin — when she fashions clothes, as an example.
A picture of Lucy, the Korean digital human utilized by Lotte House Buying. Credit score: Courtesy Lotte House Buying
South Korean retail model Lotte House Buying created its digital influencer — Lucy, who has 78,000 Instagram followers — with software program often used for video video games.
Like their real-life counterparts, digital influencers construct a following via social media, the place they publish snapshots of their “lives” and work together with their followers. Rozy’s account reveals her “touring” to Singapore and having fun with a glass of wine on a rooftop whereas her followers praise her outfits.
Older generations may take into account interacting with a synthetic particular person considerably odd. However consultants say digital influencers have struck a chord with youthful Koreans, digital natives who spend a lot of their lives on-line.
Lee Na-kyoung, a 23-year-old dwelling in Incheon, started following Rozy about two years in the past considering she was an actual particular person.
Rozy adopted her again, generally commenting on her posts, and a digital friendship blossomed — one which has endured even after Lee came upon the reality.
“We communicated like associates and I felt comfy along with her — so I do not consider her as an AI however an actual good friend,” Lee mentioned.
“I really like Rozy’s content material,” Lee added. “She’s so fairly that I can not consider she’s an AI.”
A worthwhile enterprise
Social media does not simply allow digital influencers to construct a fanbase — it is the place the cash rolls in.
Rozy’s Instagram, as an example, is dotted with sponsored content material the place she advertises skincare and trend merchandise.
“Many large firms in Korea need to use Rozy as a mannequin,” mentioned Baik Seung-yup, the CEO of Sidus Studio X. “This yr, we count on to simply attain over two billion Korean received (about $1.52 million) in revenue, simply with Rozy.”
He added that as Rozy grew extra common, the corporate landed extra sponsorships from luxurious manufacturers corresponding to Chanel and Hermes, in addition to magazines and different media firms. Her advertisements have now appeared on tv, and even in offline areas like billboards and the edges of buses.
Lotte expects comparable earnings this yr from Lucy, who has introduced in promoting provides from monetary and development firms, in line with Lee Bo-hyun, the director of Lotte House Buying’s media enterprise division.
The fashions are in excessive demand as a result of they assist manufacturers attain youthful customers, consultants say. Rozy’s purchasers embrace a life insurance coverage agency and a financial institution — firms sometimes seen as old style. “However they are saying their picture has develop into very younger after working with Rozy,” Baik mentioned.
It additionally helps that, in comparison with a few of their real-life counterparts, these new stars are low-maintainance.
It takes Lotte and Sidus Studio X between a couple of hours and a few days to create a picture of their stars, and from two days to some weeks for a video business. That is far much less time and labor than is required to supply a business that includes actual people — the place weeks or months might be spent location scouting and making ready logistics corresponding to lighting, hair and make-up, styling, catering and post-production modifying.
And, maybe simply as necessary: digital influencers by no means age, tire or invite controversy.
Lotte selected a digital influencer when contemplating the best way to maximize its “present hosts,” mentioned Lee.
Lotte House Buying hires human hosts to promote merchandise on TV — however they “value quite a bit,” and “there shall be modifications once they age,” Lee mentioned. So, they got here up with Lucy, who’s “ceaselessly 29 years outdated.”
“Lucy will not be restricted to time or house,” he added. “She will be able to seem anyplace. And there are no ethical points.”
A query about magnificence
South Korea is not the one place to have embraced digital influencers.
Among the many world’s most well-known digital influencers are Lil Miquela, created by the co-founders of an American tech startup, who has endorsed manufacturers together with Calvin Klein and Prada and has greater than 3 million Instagram followers; Lu of Magalu, created by a Brazilian retail firm, with practically 6 million Instagram followers; and FNMeka, a rapper created by music firm Manufacturing unit New, with greater than 10 million TikTok followers.
However there’s one main distinction, in line with Lee Eun-hee, a professor at Inha College’s Division of Client Science: digital influencers in different international locations are inclined to mirror a range of ethnic backgrounds and wonder beliefs.
Digital people elsewhere have a “uniqueness,” whereas “these in Korea are all the time made lovely and fairly … (reflecting) the values of every nation,” she added.
A picture of Rozy, the digital influencer developed by Sidus Studio X in South Korea. Credit score: Sidus Studio X
However concepts of what’s popularly thought-about lovely within the nation stay slim; for ladies, this often means a petite determine with giant eyes, a small face and pale, clear pores and skin.
And these options are shared by many of the nation’s digital influencers; Lucy has excellent pores and skin, lengthy shiny hair, a slender jaw and a perky nostril. Rozy has full lips, lengthy legs and a flat abdomen peeking out underneath her crop tops.
Lee Eun-hee warned that digital influencers like Rozy and Lucy may very well be making Korea’s already demanding magnificence requirements much more unattainable — and heightening the demand for cosmetic surgery or beauty merchandise amongst girls searching for to emulate them.
“Actual girls need to develop into like them, and males need to date folks of the identical look,” she mentioned.
A picture of Lucy, the Korean digital human utilized by Lotte House Buying. Credit score: Courtesy Lotte House Buying
The creators of Rozy and Lucy reject such criticism.
Lotte consultant Lee Bo-hyun mentioned that they had tried to make Lucy greater than only a “fairly picture” by crafting an elaborate again story and character. She studied industrial design, and works in automotive design. She posts about her job and pursuits, corresponding to her love for animals and kimbap — rice rolls wrapped in seaweed. On this manner, “Lucy is striving to have affect in society,” Lee mentioned, including: “She’s giving a message to the general public to ‘do what you need to do in line with your beliefs.'”
Baik, the Sidus Studio X CEO, mentioned Rozy is not what “anybody would name lovely” and that the agency had intentionally tried to make her look distinctive and veer away from conventional Korean norms. He pointed to the freckles on her cheeks and her wide-set eyes.
“Rozy reveals folks the significance of inside confidence,” he added. “There are different digital people which are so fairly … however I made Rozy to point out which you could nonetheless be lovely (even and not using a conventionally engaging face).”
‘Digital blackface’
Fb and Instagram’s father or mother firm Meta, which has greater than 200 digital influencers on its platforms, has acknowledged the dangers.
“To assist manufacturers navigate the moral quandaries of this rising medium and keep away from potential hazards, (Meta) is working with companions to develop an moral framework to information the usage of (digital influencers).”
A picture of Rozy, the digital influencer developed by Sidus Studio X in South Korea. Credit score: Sidus Studio X
Lotte is hoping Lucy will transfer from promoting to leisure, maybe by showing in a tv drama. The agency can be engaged on a digital human that can attraction to consumers of their 40s to 60s.
Baik factors out that the majority followers do not meet actual celebrities in particular person, solely seeing them on screens. So “there isn’t a large distinction between digital people and the real-life celebrities they like,” he mentioned.
“We need to change perceptions of how folks consider digital people,” Baik added. “What we do is not to remove folks’s jobs, however to do issues that people cannot do, corresponding to work 24 hours or make distinctive content material like strolling within the sky.